Oh geeze, I've done a horrible job at updating this! So much has happened since my last post, and there's still so much to do. Long story short, still doing tons of work to do on the game (new tools, plans to upgrade to Unity 5 and new GUI tools, etc.), but good news is the team is still in tact and still kicking butt with moving forward.
I took a bit of a break over the holidays due to family get-togethers and gaming it up (Dragon Age 3 was surprisingly fun). I have a few new distractions including exercise and potentially Pebble development (holy crap, I should've gotten one ages ago as it has seriously increased my productivity).
It's gonna be a busy but fun year :)